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Style explorations

These are four visual directions for Lightkeepers. They are concept boards, not game screenshots. Numbers, timers, card names and HUD values drawn on them are illustrative and are not the game's rules.

The live game now uses Style 3 · Moonlit Porcelain, chosen by the player. It uses generated Jade and Amber porcelain characters and a board drawn in code: obsidian lanes between ivory parapets, jade fountain wells and floating towers. Jewelbox Guild was the earlier provisional look, and its art is kept as a fallback. Changing style only swaps art and colour tokens. The rules, cards and match flow stay the same.

Concept board: Jewelbox Guild, sculpted toy characters at dusk with enamel, brass and glass materials
Style 1 · earlier direction Jewelbox Guild Sculpted toy guild at dusk: enamel blues, brass trim, glass lanterns and sandstone streets.
Concept board: Lantern Paper, layered cut-paper town lit from behind
Style 2 · exploration Lantern Paper Layered cut-paper town, back-lit like a paper lantern.
Concept board: Moonlit Porcelain, white jade and glazed ceramic under moonlight
Style 3 · active in game Moonlit Porcelain Ivory porcelain, jade glaze and fine gold under a midnight-indigo sky, with floating marble towers.
Concept board: Sunlit Story, sunny storybook gouache
Style 4 · exploration Sunlit Story A sunny storybook in gouache: soft daylight and painted textures.